Off
the shelf, LightWave 3D® is the most
complete and flexible software solution
for 3D graphics and animation.
LightWave 3D® is
versatile enough to make the transition
to and from all kinds of projects. Proven
for years in television, film, and games,
LightWave 3D® is also being used
to create graphics for print, web, industrial
design, architecture, medical imaging,
and anywhere else a 3D package is needed.
A full, robust program, LightWave 3D®
includes many of the tools that other
packages require to be purchased separately.
Soft-body dynamics, particles, hair
and fur, plus unlimited render nodes,
to name a few; LightWave 3D® ships
with all the tools an artist needs to
create.
(Please note: LightWave
3D 7.5 upgrades do not include a dongle.
Because the old platform-specific dongle
is used for upgrades, cross-platform
upgrades are not possible.)
System
Requirements
Windows
Windows 98
Windows Me
Windows 2000 (Service Pack 2)
Windows NT 4 (Service Pack 6a)
TCP/IP Network Protocol Installed
128 MB of available RAM
Macintosh
Power Macintosh Processor (G3 or higher
recommended)
Mac OS 9
Mac OS X *
384 MB of available RAM for Mac OS 9
128 MB of available RAM for Mac OS X
*Mac OS X is recommended
Note:
All systems require 32 MB Available
hard drive space, CD-ROM for installation,
and a minimum screen resolution of 800
x 600 pixels.
LightWave 3D® includes a CD-ROM
full of license-free objects, images,
textures and scenes.
Specifications subject to change without
notice.
Feature
Highlights in Version 7.5:
ANIMATION
TOOLS
Sliders
are a fast and easy way to control anything
that LightWave can animate. Create your
own custom slider banks to aid you in
animating characters, lighting rigs,
and more. Appearing directly in the
3D viewports, you can customize their
size, color and range. You can see your
work right through them, or minimize
them.
The
new Expression Builder makes it easy
to create expressions without to memorizing
a long list of commands. It's three
things in one--a collection of useful
expressions that you can customize,
an online technical reference for all
of LightWave's powerful expression commands,
and a wizard for helping you to create
your own expressions.
Dynamic
Parenting and Simple Constraints make
complex interactions between objects
easier to animate.
The
Path Tool lets you drag all of an item's
motion key frames around directly in
the 3D viewport.
Enhanced
OpenGL feedback boosts interactivity,
showing frame ticks on motion paths
and joint limits on rotation handles.
Previews of motion blur and depth of
field effects reduces the need for test
renders.
CHARACTER
ANIMATION TOOLS
Motion
Mixer 2.0 has an improved user interface
as well as powerful new motion weighting
and blending features.
X-Ray
mode allows you see bones while working
with your character in a solid shaded
Open GL mode.
Numerous
performance boosts for greater responsiveness
in IK, bone deformation, OpenGL display
and subdivision surface animation.
LIGHTING
Colored
Shadows allow you to not only tint shadows,
but to also create less intense shadows.
All options are adjustable on a per-light
basis.
New
Per-Light Object Exclusion options allow
you to more easily set lights to effect
only certain objects.
Luxigons
attach lights to polygon normals in
modeler, making models intelligent enough
to carry their own lighting rigs.
RENDERING
New
Multiple Bounce Radiosity solutions
add realism to LightWave's already powerful,
built-in global illumination rendering
features.
Matte
Objects and alpha properties make special
compositing passes a breeze, without
altering object surface properties.
Virtual
Darkroom 2.0 puts the photo back in
photo-realism adding grain and realistic
light response to your renders. This
new version includes a simplified interface
and over 20 presets, simulating a variety
of black and white and color stocks.
Multiple
render buffers are saved in layered
PhotoShop (.psd) format as well as the
RPF format.
Visit
www.newtek.com
for more information on this product.
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