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Off the shelf, LightWave 3D® is the most complete and flexible software solution for 3D graphics and animation.

LightWave 3D® is versatile enough to make the transition to and from all kinds of projects. Proven for years in television, film, and games, LightWave 3D® is also being used to create graphics for print, web, industrial design, architecture, medical imaging, and anywhere else a 3D package is needed. A full, robust program, LightWave 3D® includes many of the tools that other packages require to be purchased separately. Soft-body dynamics, particles, hair and fur, plus unlimited render nodes, to name a few; LightWave 3D® ships with all the tools an artist needs to create.

(Please note: LightWave 3D 7.5 upgrades do not include a dongle. Because the old platform-specific dongle is used for upgrades, cross-platform upgrades are not possible.)

System Requirements

Windows
Windows 98
Windows Me
Windows 2000 (Service Pack 2)
Windows NT 4 (Service Pack 6a)
TCP/IP Network Protocol Installed
128 MB of available RAM

Macintosh

Power Macintosh Processor (G3 or higher recommended)
Mac OS 9
Mac OS X *
384 MB of available RAM for Mac OS 9
128 MB of available RAM for Mac OS X
*Mac OS X is recommended

Note:
All systems require 32 MB Available hard drive space, CD-ROM for installation, and a minimum screen resolution of 800 x 600 pixels.
LightWave 3D® includes a CD-ROM full of license-free objects, images, textures and scenes.
Specifications subject to change without notice.

Feature Highlights in Version 7.5:

ANIMATION TOOLS

Sliders are a fast and easy way to control anything that LightWave can animate. Create your own custom slider banks to aid you in animating characters, lighting rigs, and more. Appearing directly in the 3D viewports, you can customize their size, color and range. You can see your work right through them, or minimize them.

The new Expression Builder makes it easy to create expressions without to memorizing a long list of commands. It's three things in one--a collection of useful expressions that you can customize, an online technical reference for all of LightWave's powerful expression commands, and a wizard for helping you to create your own expressions.

Dynamic Parenting and Simple Constraints make complex interactions between objects easier to animate.

The Path Tool lets you drag all of an item's motion key frames around directly in the 3D viewport.

Enhanced OpenGL feedback boosts interactivity, showing frame ticks on motion paths and joint limits on rotation handles. Previews of motion blur and depth of field effects reduces the need for test renders.

CHARACTER ANIMATION TOOLS

Motion Mixer 2.0 has an improved user interface as well as powerful new motion weighting and blending features.

X-Ray mode allows you see bones while working with your character in a solid shaded Open GL mode.

Numerous performance boosts for greater responsiveness in IK, bone deformation, OpenGL display and subdivision surface animation.

LIGHTING

Colored Shadows allow you to not only tint shadows, but to also create less intense shadows. All options are adjustable on a per-light basis.

New Per-Light Object Exclusion options allow you to more easily set lights to effect only certain objects.

Luxigons attach lights to polygon normals in modeler, making models intelligent enough to carry their own lighting rigs.

RENDERING

New Multiple Bounce Radiosity solutions add realism to LightWave's already powerful, built-in global illumination rendering features.

Matte Objects and alpha properties make special compositing passes a breeze, without altering object surface properties.

Virtual Darkroom 2.0 puts the photo back in photo-realism adding grain and realistic light response to your renders. This new version includes a simplified interface and over 20 presets, simulating a variety of black and white and color stocks.

Multiple render buffers are saved in layered PhotoShop (.psd) format as well as the RPF format.

Visit www.newtek.com for more information on this product.

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